You'll learn to make assets for games, 3D printing, home design and more.
You will start by mastering Blender's interface, move onto basic block modelling. We'll then make a bowling set, a chess set, a lamp, a bunny and more.
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Michael goes through what you are to expect in the upcoming section and how the course is structured.
Course Structure
Learning Journey
More Than One Way
Help Others to Help You
Ask Good Questions
Have An Answer?
Example:
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Check your understanding of the install process, and how to navigate the interface.
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This Quiz is designed to test your knowledge and understanding of Section 1
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Michael goes through a really easy way of moving around your model and viewing it from different angles
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Michael goes through some basic modelling concepts on a whiteboard.
Here Michael shows you how to make a basic wedge shape.
In This Video…
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This will test your knowledge up to this point.
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Here we combine the knowledge we have learnt so far to complete an extra challenge.
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End of Section 2 Quiz
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Order of magnitude suitable for the Level of Detail
Updated 27/09/2017
Scale, Level of Detail and Models
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Using the assets we have just created we will combine them in Blender into one scene and compose the bowling balls so they are looking dynamic and awesome!
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A final lecture concluding this section.
We hope you have enjoyed in and will see you in the next section.